Mark
Thorn tags a target. The mark stays put and waits.
An action RPG in development for desktop, phone and tablet, with consoles coming in the near future. It stars Thorn, a stitched toy and a melee assassin who marks a target and comes back for it.
Thorn · Melee assassin
01 · The pitch
The Mender makes toys.
He mends what breaks.
One toy wouldn’t stay sewn.
Thorn got out. The spiders followed.
Thorn is a stitched toy. Soft outside. Sharp where it counts. The rest stays stitched shut, for now.
02 · Combat
Thorn’s fight is two moves, stitched together: choose the target, then come back for it.
Thorn tags a target. The mark stays put and waits.
The second cut comes back for the mark and finds it.
03 · What it is
Fast fights, and a toy that grows sharper.
Rooms to cross, built out of the Mender’s workshop.
Close in, mark the target, and come back for it.
04 · Platforms
Consoles coming in the near future.
05 · From the workshop
06 · The toy box
This is the main game. The toys have more to play.

Racer
a Stitched Shadows game
The Mender's toys race the workshop floor, and Thorn cuts the corners.

Platform fighter
a Stitched Shadows game
Every toy in the box on one shelf, and nothing stays sewn.

Party mini-games
a Stitched Shadows game
Little games, big stakes: lose and you go back on the sewing table.